- For the Laundry Room in Escape I created the models and textures for the modular washer dryer machine in this level. I set up the Mesh Blueprint in a way that the doors could be their own separate objects that can rotate on proper hinges in order to provide an element of implied function and surprise. I also vertex painted blood, grime and grease materials on them.
World building - https://www.artstation.com/zee2847
Lighting - https://www.artstation.com/7sao
Character Director: https://www.artstation.com/glaucolonghi